Showing posts with label warmaster. Show all posts
Showing posts with label warmaster. Show all posts

Tuesday, May 9, 2017

Warmaster Ancients 6mm: Battle of Marathon 490 BC

After having the rules on my shelf for some years, I finally got around to taking Warmaster Ancients out for a spin now that I have playable forces for both Hoplite Greek and Achaemenid Persian armies. I've always had the battle of Marathon in mind as something to put on the table after I have enough Greek and Persian infantry, which I sort of do. They're not massive armies (about 500 points in Warmaster which is not a lot), but they model the key points of the opposing armies well I think.

For background (as if you don't know already), the mighty Achaemenid Persian empire is pissed off at these upstart Greek city states who supported the revolt of some Greeks who are Persian subjects. The great king Darius sends a punitive expedition to Hellas. The Persian fleet sails up and down the Greek archipelago, punishing away. When they land near a place called Marathon in order to march on Athens, they are met by an army composed mainly of Athenians and Plataeans. After a few days of staring at each other, the Greek army decides to charge the Persians, routing them. The Persians retreat to their ships and return home, only to return ten years later.

There are a few interpretations on how the battle might have played out depending on the direction of the Greek attack and whether the Persians had their cavalry on the field or not. I decided to have the shore at the flank of the Persian army rather than at its back, and that the feared Persian cavalry was not present at the battle.

The Persian army. The front stands are infantry and the back ones are archers. Having better close combat troops out front and poor ones at the back reflects the reality of the Persian formation pretty well, even if the rear stands don't get to shoot (the Persian infantry at the front gets to shoot).

The Greeks advance on the Persian line, flanked by the sea. The Greeks drew out their line to be as wide as that of the Persians, which caused the center to weaken.
The Persians start to pepper the Greeks with arrows, disrupting their formation. In Warmaster archers rarely cause losses but may cause the enemy to recoil, tearing apart their line.
The Greeks get their act together and charge the Persian line in unison (coming at the Persians with their formation scattered would have been bad)
In Warmaster, units at the back of the line support those in front in combat resolution. The Greeks at the center are at a disadvantage and must make up the difference by killing more Persians.

The armies clash

The Persians push back the Greek center but lose on the flanks, just as they did historically!
The Persians try to counterattack in the center, hoping to crush the Greeks there before the flanks fall. On the Persian left, they manage to roll up the Greek flank. One Greek unit is destroyed when they are forced to fall back.
On the Persian right, the Greeks crush all resistance and attack the Persian flank.
The Greeks crush the Persians and kill their general.
Well, technically the Persians won because the Greeks were first to lose half of their units but we played out one turn further and the result was a clear victory for the Greeks at that point. I like how Warmaster works and the game was entertaining even if it was a straightforward clash of infantry lines. Next time we will add some skirmishers and cavalry into the mix and give the players a chance to design their own formations.

Oh, and here's a description of the battle by Herodotos:

Hereupon all those generals who had been desirous of hazarding a battle, when their turn came to command the army, gave up their right to Miltiades. He however, though he accepted their offers, nevertheless waited, and would not fight until his own day of command arrived in due course. Then at length, when his own turn was come, the Athenian battle was set in array, and this was the order of it. Callimachus the Polemarch led the right wing, for it was at that time a rule with the Athenians to give the right wing to the Polemarch. After this followed the tribes, according as they were numbered, in an unbroken line; while last of all came the Plataeans, forming the left wing. And ever since that day it has been a custom with the Athenians, in the sacrifices and assemblies held each fifth year at Athens, for the Athenian herald to implore the blessing of the gods on the Plataeans conjointly with the Athenians. Now, as they marshalled the host upon the field of Marathon, in order that the Athenian front might he of equal length with the Median, the ranks of the centre were diminished, and it became the weakest part of the line, while the wings were both made strong with a depth of many ranks.
So when the battle was set in array, and the victims showed themselves favourable, instantly the Athenians, so soon as they were let go, charged the barbarians at a . Now the distance between the two armies was little short of eight furlongs. The Persians, therefore, when they saw the Greeks coming on at speed, made ready to receive them, although it seemed to them that the Athenians were bereft of their senses, and bent upon their own destruction; for they saw a mere handful of men coming on at a run without either horsemen or archers. Such was the opinion of the barbarians, but the Athenians in close array fell upon them, and fought in a manner worthy of being recorded. They were the first of the Greeks, so far as I know, who introduced the custom of charging the enemy at a run, and they were likewise the first who dared to look upon the Median garb and to face men clad in that fashion. Until this time the very name of the Medes had been a terror to the Greeks to hear.
The two armies fought together on the plain of Marathon for a length of time, and in the mid battle, where the Persians themselves and the Sacae had their place, the barbarians were victorious and broke and pursued the Greeks into the inner country, but on the two wings the Athenians and the Plataeans defeated the enemy. Having so done, they suffered the routed barbarians to fly at their ease, and joining the two wings in one, fell upon those who had broken their own centre, and fought and conquered them. These likewise fled, and now the Athenians hung upon the runaways and cut them down, chasing them all the way to the shore, on reaching which they laid hold of the ships and called aloud for fire.
It was in the struggle here that Callimachus the Polemarch, after greatly distinguishing himself, lost his life; Stesilaus too, the son of Thrasilaus, one of the generals, was slain; and Cynaegirus, the son of Euphorion, having seized on a vessel of the enemy's by the ornament at the stern, had his hand cut off by the blow of an axe, and so perished; as likewise did many other Athenians of note and name.
Nevertheless, the Athenians secured in this way seven of the vessels; while with the remainder the barbarians pushed off, and taking aboard their Eretrian prisoners from the island where they had left them, doubled Cape Sunium, hoping to reach Athens before the return of the Athenians. The Alcmaeonidae were accused by their countrymen of suggesting this course to them; they had, it was said, an understanding with the Persians, and made a signal to them, by raising a shield, after they were embarked in their ships. The Persians accordingly sailed round Sunium. But the Athenians with all possible speed marched away to the defence of their city, and succeeded in reaching Athens before the appearance of the barbarians, and as their camp at Marathon had been pitched in a precinct of Hercules, so now they encamped in another precinct of the same god at Cynosarges. The barbarian fleet arrived, and lay to off Phalerum, which was at that time the haven of Athens; but after resting awhile upon their oars, they departed and sailed away to Asia.




Tuesday, September 27, 2016

Ebay find: 6mm Baccus Achaemenid Persian army

I've been meaning to get around to do Persians to oppose my Hoplite Greek army for a couple of years now, but have been kept busy by other projects. Then I noticed a Hungarian guy using the name klviktor2012 selling a fully painted Early Achaemenid Persian army that was based for Warmaster like my Greeks as well! Obviously I bid for the army and got it for a very nice price indeed. Everything went smoothly with klviktor2012 and I received the carefully packed army today. I'm really happy with these models! I now have about 1000 Warmaster points or 3-4 Hail Caesar divisions worth of troops for each army, plenty to get me some Greek & Persian Wars action!

The whole army

Closeup.


And my Greeks for comparison. The base colours differ somewhat but it only serves to distinguish between the sides.

Sunday, October 12, 2014

I have a new photography setup and some greeks and orcs to show you



Before resuming my Warcon report, I'll show off my new toy. I bought a Canon 1000D DSLR on the cheap and finally built that lightbox I've been meaning to make for a long time. The new camera will serve as an astrophotography tool but I can use it for my miniatures just as well. With two daylight bulbs (the third one and last at the supermarket fell on the floor and broke after I bought it) I'll also have good lighting to work with.

It'll take me a while to learn to get the best pictures possible with it, but I'm already noticing a marked improvement on the depth of field available compared to my old camera.

First, I have completed a bunch of Greek casualties and an additional pack of hoplites for my ancients project. I think I should paint up one more pack of hoplites to unlock the possibility of playing warmaster ancients with this set, but doing those shields really is getting tiresome.

Freshly painted Greek hoplite casualties. I think the whole set is pretty well in focus.

All of my 6mm Greeks still fit in one shot. Getting mighty weary of painting those shields!


Next, I'll show off the first of my "improved" warmaster orcs. I bought a half-painted army and I decided to finish them rather than remove the old paint and start from scratch. Let's say these count for a half of a painted figure apiece in my painting stats :)



Two units of Boar boyz

The models on the right before my touchup work.




Monday, August 18, 2014

Paukarlahticon III


Catchy name, right? It's the product of me having enough hubris to call having ten friends over to play over the weekend a "convention" but not having enough imagination to name it after anything else than my home village. We assembled for the weekend for a series of miniature games, sauna and beer. The event was also the first time we've used my workshop/mancave as a playspace and I have to say it worked well. The space fits three individual 4*6 foot wargame tables with plenty of room left to move around the space and I think we can fit a 24*6 foot table in there if we're so inclined.

The workshop converted as a playspace. There's still room for one more table but it was not needed this time.

The theme of the weekend wasn't to play a big battle this time (unlike the previous time and before that) but to play a series of smaller, "standard" sized games. I think it was a good choice and I played a variety of different games (seven in total!) during the weekend.

Battletech alpha strike on my work in progress scifi desert planet board. The weekend showed me that the board is actually quite versatile even though I designed the set just for 6mm scifi.

The "concrete slab" bases for urban areas work quite well for the amount of work needed to make them. Definitely better than just slapping down the buildings on the table.

We played three rounds of Battlegroup Kursk on three tables semi-simultaneously. I got to play with my recently finished Germans (I also shared my command with one player without miniatures). We got our asses handed to us in every round, naturally.
a German assault gun takes out a British tank in a 1945 scenario.

The desert table set up for a WW2 cityfight. The table shows just about all kinds of building bits we could scrape together but the result was satisfactory.

German defenders spot a Sherman approaching.

A Marder tank takes a direct hit.
The second game I played. Not enough anti-tank weapons in our list.

The 88 waits for the enemy armor to come in sight.
Aaand the third game. I admit, I did place that 88 in a position in which it was easy prey for the British infantry.
A 1500 point game of Warmaster. Orcs vs. Empire.

The Orcish cavalry wing performed admirably...
..but it's success was countered by Empire cavalry elsewhere. Another defeat for my permanent record.

A game of Trafalgar using Pirates of the Spanish Main ships.

The desert table transformed into a Western town for a drunken late night game of Legends of the Old West.

The Saloon keeper and his daughters look for a hidden treasure in the town.

A showdown on the thoroughfare.

The next gaming weekend is planned for the winter if I manage to keep the workshop warm enough for it to be usable (this is Finland, as you know). Thanks to the participants, I had a blast!

Saturday, May 3, 2014

My first Warmaster game

I finally got a chance to play Warmaster for the first time. We played a line-em-up battle using the half-painted orcs I bought recently and my opponents' Empire army.

You can definitely see the resemblance between Warmaster and Hail Caesar. Both game share a lot of elements, but are still quite different in some ways. I sometimes hear people say that HC makes Warmaster obsolete and you should just stick to Hail Caesar like it's a newer version of the same game but this really isn't the case. I like the way figure stands handle in this game and the way you can move with them without much hassle. Tinkering with formations is fun and there's no pain of paying wheeling costs etc.

Oddities in the rules include units that can make big, sweeping manoeuvers just by rolling good for their activation and combats being fought to the bitter end in one go, but apparently Warmaster Ancients again deals with these issues differently. Also, Warmaster feels less related to Warhammer Fantasy than Hail Caesar is, which is a bit funny considering the fluff.

Here are some crappy pics of the game. Commentary embedded in the images.











UPDATE:
I tried retouching a strip of boar boyz to see if I can improve the paint job quickly. The models on the right took me about 4 minutes. Worth the effort?




Monday, March 10, 2014

Warmaster: My first 10mm models done

 I've never played Warmaster or Warmaster Ancients, it seems I've ended up with three armies for the game. Models for the game have been quite pricey after Specialist Games was discontinued, so when I've been able to score good deals for the models which are becoming increasingly difficult to come by (outside Ebay), I haven't been able to resist. Now I have armies for the High elves, Orcs & Goblins and the Undead. I suppose I'll have to start painting some and I decided to start with the High Elves.

Here's a unit of spearmen and the first 10mm models I've ever painted. They're surprisingly time consuming to do. Compared to 6mm, I'll probably be able to paint three times the number in 6mm compared to the time I spent doing these. It's not the level of detail either, these elves aren't that complex to paint. It's.. something. Maybe it is just my lack of experience with the scale, who knows.

Anyway, the Orc army I have poses another dilemma. It's halfway through painted, you see, but the work that someone has done for it is ok. I'll let you judge:




I'm thinking that maybe instead of stripping them of paint and repainting them, I'd try to finish the paintjob someone else started. All the bases are unflocked etc. so it wouldn't be that hard to finish what has been started. I'm jsut wondering whether they will feel like playing with someone others' figures when I haven't done 100% myself. What do you think? It would definitely save me a ton of trouble..