|Cavalry clash as the battle lines draw closer.|
|After the cavalry engagement, king Charles rides to the scene to rally his troops. He underestimates the speed of the parliamentarist cavalry however, and is caught by their charge. The king is slain in the ensuing mayhem, what a tragic day!|
|The royalists, shocked by the loss of their king lose the initiative and the parliamentarists manage to charge their line with their infantry|
|The situation becomes chaotic and casualties are high on both sides.|
|In the end, only tatters of both armies are still in fighting order, but the parliamentarists have managed to seize victory (and would have even without the massive VP score from the slain king)|
It was an interesting scenario as the armies were quite symmetric and even. I think anything may happen in this scenario and it would probably work well as a tutorial game for M&P as there are virtually no deviations from the basic series rulebook. Tactically there were quite a few choices to be made. I definitely had no clue on how to use the skirmishing troops to their potential and they were easy prey for enemy cavalry. I got a lucky prey in taking out the king and managed to charge the enemy with my infantry and gain momentum bonuses. It was a close cut thing however, and I had some luck with my dice.
Stay tuned, I still have a Here I stand game to report as well as Signal Close Action!