The new expansion for Frostgrave was released just in time for our second campaign game. The second campaign game ended up being the first game for the Lich lord campaign. To avoid confusion let's just say this was the first game of the campaign alright? :)
After the last game I invested on a knight to take my total warband size to ten, and to have someone to give the enchanted mail armor I found in the last game to. We played the scenario with four warbands. In the game, the warbands fight during a solar eclipse. LOS range drops steadily until the total eclipse, during which spells are much easier to cast and wizards who witness it gain extra XP.
With four warbands on the table, fighting began on Turn 1. Everyone scrambled for the treasures in the ruins while fighting enemies on both their flanks. During the game I pretty much kept out of close contact, peppering my opponents with arrows while casting a lot of Leap to get my men to treasure tokens quickly. This paid off and I got out with four treasure tokens with minimal close combat. In the aftermath my thief got a miss next game result (I'll sack the lazy git and get a better warrior to replace him) but otherwise everyone was fine. My men picked up a bunch of gold, a couple of grimoires and a couple of potions. My wizard got four levels which I used to improve my spells. That's pretty much it for the first game. Didn't take too many pictures as my warband is still unfinished.
I skimmed the Liche lord expansion briefly and it looks like a solid expansion. The new henchmen, spells and such left me a bit cold, but the ten scenarios included look really interesting and different. They will probably shake up the "standard game" quite a bit and I look forward for more!
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